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When Life and Virtual Worlds Do Not Quite Mesh

Lately, I’m finding it more and more difficult to justify taking on so much responsibility in the virtual world living. What’s sad is how I really don’t participate in events, I don’t run events, nor do I become overly involved in anything other than setting up and fundraising for RFL and T4T each year.

Yet, just the tasks involved of managing my home territories is taking way more time than I have to give most days. Nevermind that I have not been able to do any real building projects in many months.

For this reason, and many others I won’t get into, I’m pretty sure I’m looking at cutting back on my Inworldz responsibilities. I did have an idea of how to do this without giving up too much, and I did try to set that up, but it didn’t work out.

It was one of those things I thought would take ten minutes of my time and I could do on a work break. Tried it. An hour later I still hadn’t been able to accomplish what I wanted. The time included dealing with many failed TP’s and freezes.

I got the message that I need to just not do so much from whatever grid-Angel was looking out for my best intentions.  It’s highly likely that I’ll let my 2X2’s go at the middle of July.

I’ll still be around. I’ll still be breeding animals and building, I hope. Just at a much lower capacity. Maybe just with my rented sim and the market spots.

SL-tudes have been trying to weave their crap into one of the groups I’m with. Seem to try throwing some personal attacks in under the guise of being concerned. It was great to see the bulk of the IW group rallying together to show their support and shove the “attitude” away.

One of the drawbacks of SL’s decline causing people to give IW a try. You get the riff-raff and unsavories in along with the good guys.  I don’t think their SL-tude will stick here.

Nothing to report on SL, cause I just clean up as the spaces rent runs out now. A few more weeks I’m done, and any desire to go in for anything has been nil. I won’t cancel two of my accounts, just in case anything changes. But I really don’t see any indication that it will.

Sadly haven’t any time for Myst lately. I may go in later tonight.

My blog is becoming a waste of time for anyone to read anymore. Kind of sad. But in a way it’s happy too. Real life work is so busy and fulfilling it’s really not that bad of a thing.

Perhaps Digital Chaos needs an upgrade and a fresh, more focused theme to fit in with my busier life style and bring in something more interesting.

Shall think on that…

 

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Categories: Uncategorized | Leave a comment

More Virtual World comparison #inworldz and #secondlife

First an apology…I write blog posts for clients who use WordPress and I use WordPress myself a lot. But I’ve failed to learn how to use it as fully as I should, and thus, have missed some people trying to talk to me. I’m sorry. This, I think I fixed now…sort of.

First problem I had is too many notices to my email…I don’t read blog updates via email, I use the wordpress reader. My email was crammed with hundreds of notices, and the comments were buried. Now I need to find all I had followed before because I unfollowed them to get them out of my email, and see how to get them into my reader without going to my email account too.

Second problem is..it’s a maintenance email. I don’t visit it often. Only reason I did now was to reset one of my gaming passwords. So I’m going to have to take the time to visit my blog’s admin section and read to see if there were comments to any posts. I’m not really used to people responding…kind of thrilled that someone read what I said. LOL I feel like I’m talking to myself most of the time.

There was a group of us talking about a griefer situation and I posted about it. The responses I got were very helpful, and very humbling. I made a few public, kept the rest private, as they did reveal some information I wasn’t comfortable with public on. Thank you. This is why I love Inworldz so much. We may be a bunch of different personalities, sometimes a bit bi-polar and a lot to deal with, but things seem to come around in the end to a good end.

And man, do the Inworldz team work their butts off!

In the case of the griefer situation, I think I’ll keep all suggestions in mind and ask our group leaders if everything seems quiet. I imagine it is, as our troublemaker seems to stop for so long before coming back. Maybe it takes him that long to get back into position. I’ll add my report to AR, if I see him resurface again.

I do hope the future gives better group control without having to shut them down. Shutting the memberships down isn’t the answer from a business perspective, for it forces new customers to work to try to figure out how to get into a group. Especially when no one sets out signs or provides a descriptive notecard in the product packs explaining the groups and who to contact to get in.

Our group even remade the ad group for it. I understood, but really? How could that help? Griefer players like this will bide their time, pretend to be good guys, get the foot in the door of whatever group you have, and then wham! do their griefing. It’s a pain to keep reporting and keep kicking them out, but it’s the best tools we have to work with. I do look forward to being able to ban them from groups in the future. Good to hear others are interested in that too.

What’s sad is how jumpy it makes me when a new person visits now, wondering if it’s him. But don’t worry. I’m sure it will pass.

Now, onto a small comparison note to add…

Visiting Second Life can be fun, but it’s still short lived. Visuals are great, when mesh and sculpt chooses to rez in quickly. Walking can be smooth, but not as well. Seems to be more ‘disruptions’ while exploring. Sim crossings involved stepping forward very slowly and then patiently waiting for the skidding across the sim or rubberbanding to settle down before going on. Get in an area with more than four people and patience is needed.

Visiting Inworldz is fun and longer lived. Rezing in is nearly always quick, and when it’s not, I can usually say it’s something I did versus grid performance.  Walking, flying, and pretty much everything is pretty smooth. I know there’s some sim crossing issues and once I crashed during it, but the issue on my end only lasted a short time and seemed to be resolved. I couldn’t do a good job reporting circumstances at the time so I did not. Lately, sim crossings have been pretty smooth. Handling areas with people in them is enjoyable.

I do play on a computer with a few issues, and a strong, fast internet with some mysterious latency issues the provider’s been working hard for a year to figure out. But what I have is still more than most other players on the grids. My best guess is that Inworldz is better able to deal with variances than Second Life is.

I noticed something with the oyo breedables this week on the grids.

In Inworldz, through beta and all this time I’ve tested the version 2 horses hard with movement on, close together, far apart, roams wide and roams close, with a few or a lot. Now up to 200 on full roam on a sim is a bit much on the bandwidth. But not terrible. Best results is with 3/4 in market mode and rest on either standing movement or roam. But no issues. Things work pretty good.

In Second Life I went to a major multi-breeder’s sim I’ve known for many years. This breeder does probably ten types of animals and just loads the sim up with them. Has a huge marketplace of her own on the sim. Critters are always moving around, some from standing, but many on roam.

She had them spaced out a little better this time, and there were three oyo horses on roam with some more on standing animations. Now the ones on standing animations, no problem. But the ones on roam weren’t doing so well. They had major movement issues. First time I’ve ever seen this on her sim in all these years.

Can’t tell you what that means. I’m not a scripter.

Just an observation there.  I can say that I did have to keep movement off on most of my Amaretto horses when I kept 250 plus 3 homes for the two friends who shared my sim with me, back in the day. That may have been awhile ago, but I think it says a lot about Inworldz. I didn’t seem to have as many issues with my 200 animals on an Inworldz sim as I did back then. Inworldz being younger and all…

 

 

Categories: Breedables, Inworldz, oyos, Second Life, Uncategorized, Virtual Worlds | 1 Comment

One Visit Coming #secondlife

No, Elpis isn’t returning to Second Life. That character’s time there is really done. But I do have to jump in to empty inventory and say a final good-bye before unfriending everyone completely.  I won’t have LL release the name though, she is her own character with her own storyline. If anyone wishes to steal her, they have to do it on Sansar.

This is on my mind today, as I have some strong virtual world decisions coming up for myself. Do I now just start turning back to building and away from breedables all together or do I make another shift?

I’m sorry to say I see the beginnings of what made me leave Amaretto beginning in oYo within SL. Let’s just say, playing for money is more important to them, than for fun in SL now. It’s went as far as to say they wronged a member of my D’ni family.

Sad. Like a slap in the face. I really have grown close to them and to see them react in this manner, is heart breaking, to say the least. But it’s worse for my friend…she actually got the “physical” slap in the face.

We’re both saying we miss Ozzie so bad and miss Biobreeds so much.

The oYo group is fantastic in Inworldz still, but the events in SL have caused me to not spend too much there anymore. And I have…way too much. I got up to 400 animals. Been heavening and setting out for sale all that aren’t personally special to me. And started moves to close down my market there. When I’m done I’ll be down to around 100 animals, quietly breeding them down at home, and not carrying a market for them. What sales there are from me will be given to RFL after the market closes.

My friend and I are hasty in our tongue on a specific issue, and I know that’s what happened. Still, how it was handled is very, very telling. A warning of what not to get one self into.

In the old days, I’d just hastily delete everything and be done with it. But I thought about it…I spent a lot of money buying these. A LOT. They’re mine. Me doing that won’t sting one bit. Well, okay maybe it will. IW is a small group with many small breeders. My absence would be noticed financially.

And it will make a mark still. While I’m still breeding for fun and just closing the market, it does mean I have stop the plans I put in forth. Plans that involved another 50K game dollars worth of buying with the creator per month. I’m sure after a few months, if not sooner, they’ll notice. That’s okay. They may be slightly sad about that, but I get the feeling it won’t be much of sting for them.

Not going on one of my rants…Lord knows that’s a waste of “breath”.

Just saying we all have decisions to make based on our own feelings of what’s right and what’s wrong, and on where our priorities lay.

For me, right is honoring my rights to do what I like and for how much, when I own a product. (and that’s what the law says)

For me, right is respecting your customers. If someone gets upset, you talk to them to find out why. Not treat them like a criminal. (Especially knowing it very well could be someone you know very well in other channels, whether you realize it or not.)

For me, wrong is expecting to sell something for way more than 100% markup than what it costs you. (In running real life businesses I don’t do that…danged well not going to do it in my virtual world businesses.)

Likewise, for me, wrong in breedable sales expecations is to sell something to pay for all your expenses at unreasonable rates, just because you can. (and not just because those who want to make more money off of others for pixel animals harass you into it)

For me, the priority in breedables is to play solely for fun without disrespect over what I do with my critters or how much I sell them for.  In a nice friendly community where you can build a good family base and not be ‘slapped in the face’ suddenly.

I found that and more in Biobreeds.

Hence the reason I am writing out my thoughts, to find what I want to set up in my near future.

Do I take that extra funds to RL and do something else with it?

Do I invest that back into IW and get another sim?

Do I awake one of my old avatars in SL and return to Biobreeds?

All are appealing to me. And I do not know what I’ll do yet…

Decisions, decisions…

 

 

 

Categories: Inworldz, Second Life, Uncategorized, Virtual Worlds | Leave a comment

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