Virtual Worlds

Edith Finch Second Life and Inworldz

My husband and I played The Remains of Edith Finch together this week on the new computer. This was different than most things we’ve played before. I liked it. The graphics are so awesome. At one point I zoomed in on a blade of grass and it was so realistic.

The game is not morbid or gruesome, which is a good thing. I don’t go for blood and guts. Sorry, if you rely on those to tell the story, then you’re not telling the story very well. To be realistic one does not need gruesome graphics.

Edith Finch’s story line did have a bit of creepiness to it. Not too much for me, but was a little bit for my husband. At one point he asked, “Just what kind of game did you get anyway?” LOL

You get to play not only Edith Finch’s character but also the characters of those whose stories she uncovers. That was so cool.

We don’t have a game controller and relied on directional keys plus the mouse. Sometimes this was awkward to get the hang of. But not so bad that we didn’t enjoy the game.

The storyline is good, yet it was one of those games that left me musing about it at the end. Did I really like it or not?

swimming1_001

I do miss swimming with my Biobreeds.

For me, Second Life has died. It’s been time to say good-bye to it.

The experiment on whether or not Second Life could appeal to me and win my favor as a new avatar is over. SL failed. At first, it was a joy to be with the Biobreeds animals again, and they’re still awesome creations. And the Kitty Cats are still wonderful as always.

Just the wrong platform to enjoy them on now. It’s a shame that it does not seem in the plan for either of the companies to come over to Inworldz.

I sold my land cheap. I downgraded my account to free. I’ve got a small place to finish my animals out. The money left paid for 1 month’s rent.

After that month, one of two things will happen. Either I’ll keep it for kitties for a bit, or I’ll just let everything go. It’s possible I’ll keep it as my homebase and visit once every two weeks for kitties and just to look around.

At this point, I’m leaning towards letting SL go completely at the end of the rental period. After going to the Home and Garden fair and trying to get around, I just wasn’t too impressed. With the grid. Creators are spectacular, as always.

The whole thing about Ozimals being forced out of business is a lesson to us all. Nothing virtual is guaranteed. Especially since we, as users/breeders, are not privy to the actual business contracts of the creators, we cannot know when something like this can happen to our own lovelies.

Why I take lots of pictures.

Bailey and pup. Biobreeds

Inworldz is great as ever. Maybe even more so.

oYo beta testing started for the 2.5 version horses. I’m not sure if this means we’ll get three versions of horses or if a future update will combine the version 2s with the version 2.5s.

Even though it’s more management for a large breeder as myself, I’m okay with three versions. Just wonder if this is too much work to throw on top of everything else for management.

Supposedly, I’m being interviewed for new articles for the oYo website. I know why. I’m a major player who’s spent many hours providing feedback to management about the animals.

Poor Jenni will probably end up getting a book-sized notecard from me on the beta testing this time. What’s even worse, I think the testing everything and writing a book about it has caught on with other people. I won’t be the only one she’ll have to make time to read goodies from. LOL

Plus, I contribute a lot during RFL. Not only in raising money myself, but giving by bidding high on some items during the fundraising efforts, and giving up prime bundles for the auctions.

But, as with any successful business, more people start coming in and bringing in their own ideas. Some people may not be so happy with me now. I’ve been known to speak my mind here, along with other forums.

And, along with that, come those wanting to bring “what they know” or “what they’ve learned” from SL about how things should be. Let’s just say we don’t exactly think alike. We don’t exactly think like SL and do things differently here…we do them better.

Anyway, will everyone be happy about my interview article? We shall see. I have no clue of which direction the writer will go with the theme on it. I sent Luna a notecard about me, my history, and what I do now to start with. Maybe I should have written a story about me and Arion instead.

In horses, I’ve cut way back. I’ve taken most off of salt and just let about fifty have salt now for the next few weeks. We’re in a sales slow down period. (typical in breedables) Values all over are dropping. (Perhaps in anticipation for many thinking we’ll move to 2.5 versions…just exactly what’s going to happen with them is not clear yet.)

Good thing is that I’ve almost caught up in market and store set ups, ready to get back to building.

Further good thing is that I’m not sure how much building I really can get done. Real life work has been increasing and I have numerous travel trips coming up.

Categories: Biobreeds, Breedables, Games General, Inworldz, oyos, Second Life, Virtual Worlds | Leave a comment

My Limited VW Last Three Months

Look at me! I’ve been in Mystonline again. Took forever to figure out how to make it work right after everything went to Windows 10. Why no one thinks to sticky something up top in the forums and social sites to help newer players, I don’t know. I found it because I’m an old player and knew where to dig to find the goodies.

Or maybe that’s the plan. Maybe they secretly want people to get discouraged and move along so they can drop it. I don’t think so, but the lack of certain things does make one wonder. Probably it’s just not a priority until they get the new sign up issue worked out.

I’m glad to be in the Ages again and loving it. But do miss the Cyan propelled community they created during the live Gametap days where they created storylines for it. They really should have explored ways to keep that working, and made it work. I’m sure there’s a way.

Sadly, I do not know enough to even begin how. I just know what I want.

There are fan shards one can connect to, and those are cool. My opinion based on pictures. I’m married to IT who’s pretty strict about security, so have not attempted any of them. I will keep to the Ages Cyan gives us.

I may challenge hubby to help me get to the updated Riven, if that’s released outside of Cyan. That I love to see and explore!

Otherwise, for Myst/Riven/Uru playing it’s what’s available on Steam and iTunes for now for me. I still have discs but no computer to play older games on. For now.

As I write, my hubby is building us a super gaming computer. Well, super for us. Maybe not super for the ultra geeks. LOL This one will do VR and then some. May even do Obduction with Occulus Rift at some point.

My one sadness with replaying Myst…we get so little time with Zandi. Wish his part lasted longer through the game. Be neat if he’d stay through the whole Mystonline at his trailer for the player to go back to and get hints from, for whatever age they’re in. Would take a lot of recoding, even though the voice scripts shouldn’t be difficult.

Another sadness is how my gameplay time is dwindling fast.

Yes, I still have a presence in Second Life. I’ve been holding onto a small 1024 plot and doing some breedables with it. Not sure why, to be honest. The people I used to hang out with are now foreign to me, and I have no time or desire to “meet” them again.

Well, I do still care, as I keep tabs on them via the group notices and watching their chat conversations. It is reassuring to know they’re still there.

I thought the whole “Make Ozzie Bald” challenge for RFL would be the thing to get me back involved, but while I have fond memories, I just don’t have the drive to be involved anylonger. Not there anyway.

I built up a little funds and playing those lindens out, but think at the end, I’m canceling membership, ditching the land and giving up the breedables in SL. IF I decide to keep anything, it may be stashing some kittycats in the cattery. Something I can check on for a few moments a few times a month.

It is nice to be able to venture into the grid and check out the pedigrees for animals set for sale. Still see a lot of lines from Smmubert and I that go way back. Think I do this about once a month.

Inworldz is awesome, as always.

oYo has 2.5 horses coming out. Excited to be part of beta testing for that.

My market sim is nicely stocked now and very buyer friendly. Seller friendly for me too. Relaxed pricing, based on my own ideas, not what others pressure for “the good of the community.”

My good for the community is pricing for what makes me feel happy. I may even do a surprise deal every now and then for the shoppers who actually come out and see what’s there.

I also pay it forward a good portion when I do get sales and buy from others.

This year’s RFL sales area is nearly ready. Over 400 horse bundles, plus a good number of other critters.

The breeding is great still. Sometimes the rares seem to be set too rare. And there’s been issues that result in hairs not coming through. The Xmas hairs on horses did not work this year, and neither have the Valentines. That sucks, as I’m a hair breeder.

I’m not patient with the rares when they don’t work. And I refuse to buy or sell them for extreme amount of money. Plus other harmless issues I’ve had. So I’ve changed my tactics.

I’m breeding horses in what I call Specialized Breeding herds. I set them up for a combination of three specific traits: coat, eyes, and hair. This gives me a purpose for my breeding without having to deal with my personal disappointments.

The rumor is the hair problem is fixed…just not in time for me. Not changing tactics again. I’m very happy with my Specialized Breeding Herds.

Added note: Had to let this sit for a few days before posting.

Hubby got the computer done and wow. 100-200 fps. Never saw that before. In ten plus years of virtual world gaming, I’ve played with your average every day computers and not the really built up ones.

Gotta say, the trip into SL was amazing. Things actually WORKED at the RFL Fantasy Faire. I was able to zip around and buy some things for RFL.

First time I truly enjoyed being in SL in all those years.

And it was sad. I’m happy to get to play that way now, but so sad that the majority of people do not. Games are just too advanced anymore.

And this does not change how I feel about SL. I still prefer Inworldz.

Inworldz is pretty good now too. Just will have to get some techie help with viewer settings next week for it. Won’t be able to play on the weekend, due to family.  I am up to five sims now, as of today. 🙂

Categories: Games General, Inworldz, Myst Online, oyos, Second Life, Virtual Worlds | Leave a comment

Iceapocalypse Update

Thought I’d do a quick comment update while we’re stuck inside, thanks to nearly an inch of ice from our ice storm outside so far. And while we wait for the forthcoming wind gusts that threaten to fall limbs onto the stressed power lines tonight.

My character, Elpis, has been saying to me that she’s not finished. She wants a series later in the year. She wants to name it something to show her break away from Myst Ages to her own worlds.

The linking books are not the only means to travel. Some natives have their own means of traveling, and the D’ni have linked to their worlds here and there.

It doesn’t seem likely that forthcoming stories will cross over into Myst Ages or be places the D’ni linked to. Not sure what a good name will be yet. The phrase “beyond Myst” has been used too many times. Maybe something about leaving Myst behind.

That bugs me too. Elpis is a lover and follower of Yeesha. While she may be exploring regions that do not involve the D’ni, she will always be looking for clues to finding the lost D’ni.

I shall keep brainstorming on this.

In Second Life, I’m delighted to see that they cancelled the 500 Linden minimum sales price for the oyo market. Forget that it’s just plain wrong, there’s really no use to enforced minimum pricing. People will pay and sell for what they want. They’ll find a way to work around it.

And people like me will find ways to defy anyone telling them what they can and cannot do with their own property.

There was a brief comment from Ozzie that he was taking opinions from others on whether or not he should start a minimum price requirement. If I wasn’t incognito I’d have given him a bit more than he was asking for. LOL

That was awhile ago, but didn’t see any more from him. Hopefully others gave him a resounding NO.

Let’s face it. There’s not enough going on in SL anymore to overthink the secondary market. People who don’t buy cheap aren’t as many as they were. And the ones who do, tend to stick with breeders they’re familiar with, whether it’s in person or from quietly stalking them over time.

I can say that as a breeder who no one knows, I get very few sales at all in SL now. In comparison to if I was my Elpis avatar, I’d probably get at least one or two sales per week. Just because Elpis is known and trusted as a breeder.

Read an update on the upcoming Sansar. Nah. Still not interested.

In Inworldz, oyo brought out a lot over the winter season for us to play with. In some ways, this is great. It makes for fun in breeding. In sales, it’s mixed. Sometimes it means more sales, sometimes less.

Overall it’s more good than bad that they released so much.

They’ve seem to fallen back on the old feeling that rare sometimes means impossibly rare. I had Jenni check on the xmas hairs not passing and she told me she checked but that they are rare. Website does not indicate this, so I figured something was wrong.

In my eye, it’s still wrong. Rare seems to mean never showing up in this case. And that’s just not fun.

I’m sure they were made rare in response to people requesting rare stuff so they could sell higher. It happens. Everyone wants to sell for more.

Well, not me. I’d rather sell more for less. I get joy from seeing more people being able to enjoy my offspring. And, let’s be honest. This group is way too small to worry about it anyway…we should just breed for fun, in my opinion.

Still, I try to be somewhat respectful in horses‌. My minimum market price is 500 I’z. Most rares are 1-2k, depending on traits. I do keep a supply of discounted bundles at home at Elvenglades for 200-250 I’z. These are common coats with nice traits. Oh, at market, I’ll sometimes have SS rares for 500. People don’t seem to want to buy those as much.

New traits or very hard to get traits add to the pricing. As does specialty breeding.

I’ve noticed one or two breeders offering bundles for 50 Izzies. Wonder if anyone will try to raise a fuss? Someone already did for someone else selling cheaper, though not that cheap. Felt good to see others standing up for this person in question.

What I did not like was my name mentioned as someone who sells for the right prices. Said breeder being griped about is an actual friend of mine. I sent her a message right away when I found out making sure she understood that I was not involved and was very happy with her prices. I buy a lot from her.

Inworldz is not perfect. The avatars have fallable human beings behind them. You’ll still get all the personality quirks you do. How you deal with them is all that matters. Won’t go into that.

Will share that I have a very pushy breeder intent on friending Tempest. Said person does not read profile to see that Tempest does not friend people and giving instructions on how to find my public avatar. Never talks to me first to ask permission…has never said boo to me at all. Just keeps requesting. I keep declining. Now I’m not sure I’d want to friend rude, pushy person on my public avatar even.

arionoffspringherd_001

Since I sugar Arion, I have a huge load of dawn dapples and purple heart eyes. But I only sell a few to give other breeders a chance to play. Now I’m getting the RFL purple hair. This one was not out there because it got missed being added to the gene pool. I can’t say how others are doing with it…more specifically the buyer to the other two special edition horses. I’m doing well and will have a line of those built up. The trait will not go extinct on my watch.

I do worry about Nymph coat. Nymph hair is doing well. Nymph coat does not seem to be doing so well, for me or the other Nymph owners. Almost seems like only horse passing Nymph coat is the special horse that Chloe has. It’s possible that coat may go extinct.

I have an 85 day old noon dapple. Not one noon dapple from her yet. Another one set too rare and I suspect will go extinct soon. Unless more randoms keep getting released through the system.

Categories: Biobreeds, Breedables, Games General, Inworldz, Myst Online, oyos, Second Life, Virtual Worlds | Leave a comment

Digital Chaos End of 2016

At the end of the year, I’m finally figuring out just how much playtime I can have in the virtual world. It’s not much compared to what it was years ago. Work keeps me too busy to even keep up on the gaming blogs, and I’m delighted. I love my work, so this is a very good thing.

To be honest, I was going to shut down. Think I’ve even mentioned it here. But I’m working on my editorial calendars and feel I’ll keep this blog going. Elpis may not be done putting her Myst inspired exploration stories out there. I would like to keep a place to gripe or just plainly report on the virtual world thoughts I have.

Not sure if I’ll try for a once a month post or a quarterly post here.

Elpis hasn’t done much this year. She may or may not do something to show before summer. I’ve got a fantasy series to publish this spring, plus promotions for another author, a special book release for Sandie, and we are reworking Sandie’s two series to bring them up today and prepare them for fundraising efforts.

All this while making my debut as THE Coffee Copywriter. My new business venture. Breaking out from current client sector into a new one designed to work with my future shop plans.

I am a loner in Second Life still, breeding oyos and biobreeds. I visit the grid a few times a week to get babies and feed them. I do still observe what’s going on in the breedables world and with other people on the grid.

All grids have went through a residential slowdown this year, and Second Life is no exception. I expect a bit more slowdown in Second Life as Sansar opens in 2017 and many move there. I also expect a bit of a pick up for other grids as those who do not want to go to Sansar take a closer look at those.

Oyos disappointed me in Second Life this season. They ruined the horses there for me. Made them into some sort of Barbie wanna be joke with the new hairs. I really did heaven all I had after the update. I explored a little this morning and see some changes at markets. Less lives are out for sale and many of what are for sale are older ones that were not updated. And some serious price drops. This implies I’m not the only one unhappy with the change.

I pointedly gave my opinion to Jenni in Inworldz. I’m one of their biggest breeder on that grid and wanted to make myself clear. I tried, I really did. I tried to get used to the hairs and warm up to them in Second Life, but just could not. I suspect my days as being a large horse breeder in Inworldz will come to an end if those hairs move there. As will a few others who breed like I do.

No loss for me. I’ll adjust, if needed. More elephant breeding. And I have a ton of retired horses saved up to keep on my sims. No need to update them. I’d just have to build more for the charity efforts.

Charity efforts for 2016 went well. We took in 12k for Toys 4 Tots through Kaedara breedables. I’m about ready to close out the current kiosk and put out a new one for 2017 for our Relay For Life efforts. It’s possible our 2016 yearly total will be around 120K when I do that. Not too shabby for a two person effort and less than six months’ work.

I stay in Second Life for the beauty of the Biobreeds animals. When it comes time, I’ll be sad to say good bye to my digital friends. It looks like that will be the end of it, for Biobreeds will be in Sansar. I get the feeling they don’t feel capable of handling staff for two grids and so won’t be coming to Inworldz.

I can understand that. A lot of oyo work is up to Jenni. She has to manage both Second Life and Inworldz. One has to stay on top of things with SL folk and the grid isn’t as nice on breedables as Inworldz is. Plus she holds down a RL job. As a result, her IW to-do list seems to move at a much slower pace.

I try to be understanding and not get bitter. But am disappointed about the blackrose horn script. I’ve had a few born that are a bit useless to me now. I really wanted the new texture on it. So sad. That was the main new horn I looked forward to enjoying so much. Maybe she’ll get around to it in 2017 sometime.

Still, she does an awesome job getting done what she does get done for us. And we never have to wait to get help from her. Just hope they get more staffing help or something before the grid grows. Too much for just one person.

The horse and elephant vendors are great. Sadly, not many are taking advantage of them, so buyers still have to be careful. And they’re not watching them closely to catch any broken before they sell. Can’t understand that myself. Only issues I’ve had is that the horse vendors don’t show horns for unicorns, and the elephant vendors don’t show wild or tamed traits. Should tell Jenni I guess. Hoping she makes them for all the breedables.

If you’re a new visitor here and you need something other than watching television to do with your time, give virtual world gaming a try. There’s plenty of online games out there. I love mystonline.com – and it’s free to play. The game is ran with funds from player donations. It’s expanse though, so may be a good idea to find an older player to help guide you. One or two areas are better played with a buddy. Join the forums and ask for help…ask where to start if you do download it.

My old persona there during the live gameplay days was ms. isis of Myss Terrie’s Bevin. (Bevins are now known as neighborhoods. Didn’t like the change myself. I prefer bevin and will continue to use that term if I write more fan fiction.) I worked as a guide within our bevin, and I’ve been known to enlist new players in Second Life and help them get started.

To give you an idea of how much there is to do there, I created my own flipbook (handbook) to keep at my desk when I had to guide someone. That thing is 3 inches thick, at least. There’s nice online guides out there to use now. People can direct you to them via the forum.

We created Friends of the Fissure before the live version of the gameplay ended. And continued it after. Myss Terrie created a point and click adventure webpage to show our creations off. Sadly, after we lost our dear friend Gandhar to heart attack, the interest died down for it. Although I did continue to write Elpis’s journeys. I just had her break off from FoF and set up her own base.  You can still see the point and click adventure here. Just click in the sky – upper left side.

My characters are Elpis and Sophrosyne in that journey.  I still have them in mystonline.com

There are independent gameplay creators in Second Life too. To join is free. To have a home takes either joining the membership, with which you get free rent for a 512 section of ground or a house on their prebuilt communities. You may also not join the membership and just rent from someone whatever house, skybox, or parcel of ground you wish. I suggest signing up and just playing free and homeless for awhile. It takes time to get to see the grid, meet people, find what’s available, and get your viewer to work right. There’s so many settings to get just right for your computer and connection.

There’s less gameplay in Inworldz versus Second Life, but it’s a super grid for building, sailing, flying, riding, and hanging out with people. As with all grids there can be some quirks to performance at times, but overall, it runs much better than Second Life. Of course, as with all things, there are exceptions. Particularily if you live in an area where your connection does not travel well to the servers. This is true for all grids.

Less people on Inwordz also means more privacy without having to get “rude”. For creators and builders, this is a huge plus.

If you’re looking to get into virtual worlds to make a paycheck, I can’t help you. I used to. But what worked back then when I did make a profit for me, doesn’t really seem to work so well now.

I guess I profit in Inworldz with my breedables. But since 90% of what I do make goes to charity, I really cannot say I do. Even so, I bet if I add it up, profit would only be 50% of my cost, without including tiers. It’s just very inexpensive in Inworldz, no need to count prims for the most part, and I’ve found some of the most wonderful people there.

Til next time!

Happy New Year!

Categories: Biobreeds, Breedables, Games General, Inworldz, Myst Online, oyos, Prim Space on Grids, Second Life, Virtual Worlds | Leave a comment

From Being Special to Being There #inworldz

I’m learning more about the virtual world personality and how it relates to us in real life. Why live a virtual life?

There are many reasons. One of them is that it is easy to become “special” to someone else, or a group of someone else. Not just in relationships, but in becoming a customer to a creator in the world.

I’m an introvert, so my chances of being special in real life is often limited to my family…often to just my husband for many days at a time. As an introvert, being social truly wears out my body and mind. I can be social, but then need 2 or 3 days alone to recouperate.

This seems to somewhat true in virtual world living. I find I have a limit to my social happiness during the RFL fundraising season. I often need breaks when I must not be in contact with anyone…often not even wanting to be “seen” by anyone.

In life, I’ve always been a business manager. I’ve ran a lot of businesses and even when I was just a worker for a business, I ended up “managing” the department in some fashion. This progressed to being an office manager and then finally to having my own business again.

Seems that in virtual world, I need some contact with the creator of my breedables and that I need to be kept in the loop of things. It’s more than just being able to run my own business effectively, and being able to guide my own customers. It’s something “special” to be in constant contact with the creator.

This hasn’t happened so often lately, since the bundle breakage issue has tamed down…or at least we’re on a slight break from it. And at events and such, there’s less oYo creator one on one time with them and us breeders. Like they’re there in the background doing their jobs but that’s it.

And it’s true. Because they are so ultra busy in Second Life, the daily contact in Inworldz with breeders has fallen onto the CSRs and other managers. Understandable, and no failing on their part. They’re kicking out an awesome product and making sure our troubles are tended to very quickly still.

But, sadly, the creators haven’t had time to personally socialize with us for awhile. While I know why, I realize what it is that creates some of the fun in breeding. It’s the whole feeling that we’re seen as “special” when they’re around to tell us what to look forward to and to just chat. Now that they’re so busy designing, it feels as if we’re just “there”.

I suspect being special is one of the benefits people find in developing romantic relationships in world, clubbing, being a creator who has an active group following, being a DJ, and numerous other activities one can do in world.

Something interesting.

Now, on the oYo note. Having fun. Loads of it. But realize I went off the deep end again as a breeder. My numbers are up too high again. I say when I leave for a few days and come back to 80 bundles waiting for me, I may be breeding too many.

Horses is my worse weakness and must cut back. Today I went roaming around Second Life and realized it’s possible this may be made easier for me. I hope we get a say about the new “hairs” they’re creating for Second Life. Personally, I don’t want them. Way too cutesy. I want my natural hairs that’s currently on my horses and not those “improved” hairs, as they called them. We shall see. If our Inworldz hairs are “improved”, I just won’t be tempted to breed as many as I am.

Now the new dogs in Second Life…I saw the German Shepherd and Great Dane bodies. Seem better than the Inworldz ones. Those I’d like to see “improved”. And the different coats I saw…I’d like to see those too come to Inworldz.

Going to be interesting to see what comes to Inworldz and what doesn’t. And how that affects my breeding choices.

Getting a lot of Dawn Dapples, just not ready to start selling them yet...they're worth more to me than the market supports. Maybe when the barn is all Dawn Dapples...

Getting a lot of Dawn Dapples, just not ready to start selling them yet…they’re worth more to me than the market supports. Maybe when the barn is all Dawn Dapples…

 

Categories: Breedables, Inworldz, oyos, Second Life, Virtual Worlds | Leave a comment

Living Your Second Life #secondlife #inworldz

I really like this article about Second Life by Caledonia Skytower. What are you doing the rest of your second life?

As many know, I’m one to cry out when Linden Labs go through a phase of ignoring us, their customers. I’m also one to have stated several times that I feel they’ve been doing a better job in recent times.

This article does imply many get bored with the same old thing and move on to the flashier options. They do. But not me. Simpler is better for me.

I joined Second Life when it was full of bugs and took a lot of patience to deal with. It still has issues, still doesn’t run as well as I would like some days, and still takes patience. But it’s improved a lot.

Is it the best choice for me? Obviously, if you’ve been reading my stuff, you know the answer to that is no.

BUT I am still there. Just not living there. It’s no longer a location for my “second life”. It’s a game, I visit every few days for a short time on my breaks. It’s something inbetween a grid home and a standalone game I like to play multiple times.

The code still works, which is impressive. But it is reaching it’s limits of how well it can be customed to meet customers’ expectations.

The author of the above article implied that, as a free player, one does not have a say in grid matters. As a marketing professional, I disagree.

Many free players still pay lindens for things, and all do provide the business a service in return for playing on the grid and letting others know about it. So, I’m sure Linden Labs realize these individuals are just as important to cater to.

Plus, in marketing speak, even free players are being groomed to becoming paying players at some point…in some way. A part of the marketing funnel for lead generation, for those of us in marketing.

I know where this thought process of the non-paying players comes from. Linden Labs support and perks do not cater to the free players on the grid. This is one thing that took me away from Second Life. Once I saw there was something better.

In Inworldz, I had a voice long before I paid to play. Something beyond the message boards, which even free players in Second Life do get also. The founders and managers talked to us. We’re able to start tickets and everyone is treated equally, not according to our paying status.

And less “government”. In Inworldz, we do consider the Izzy economy. Just not on the same level as Second Life pushes the Linden economy.

I’m not pointing this out to actually bash Second Life and Linden Labs. I’m just showing these things turned me off, and that’s a major part of what made Second Life become boring to me. From what I hear Linden Labs has listened to others feeling the same way and has made some improvements with Sansar.

The breedables keep me there. I’m still in familar territory, not as myself. Never again. But I quietly go in every few days or so, for a few moments to check in on my breedables. While the grid doesn’t hold a fascination for me anymore, I’ve chosen to have fun with the critters while it’s there.

The other thing is, I like simple living. I’m not interested in bigger, faster, and flashier bells and whistles. I like a simple game life that allows me to create and interact on a basic level.  In Inworldz, mesh is 100 times better, but still sometimes it does not please me. Even in prims, I find myself preferring good old fashioned regular and sculpt prims.  Even for my avatar.

Perhaps it’s because I’m not into pixel humping. Thus, I’m also not interested in how oddly my butt or chest wiggles and bounces to attract another who may or may not be of the sex I want to get involved with. And if I wasn’t happily committed to my husband in both of my lives, I probably wouldn’t be interested in either of those things anyway. That’s not how I roll.

So the real reason I read the above article. What are you doing with your second life?

I’m living it in Inworldz with more freedom and ease than ever. Thanks to the oYos, I have wonderful breedables to play with. Thanks to the founders and managers being so open and wonderful, I feel comfortable with them.

It suits me. I’m more of an introvert. The easier grid performance and lower population helps me be more comfortable.

Granted, my “second life” is waning. My mundane life is becoming way too busy and way too full for me to spend time I have in the games in the previous years. And it is possible that my “second life” will turn into a once a week thing for an hour or two. Main reason it isn’t now is because I’m able to be in and work at same time, giving me an outdoor atmosphere for my indoor work area.

And if we get the hobby farm situation we’re thinking of…who knows. We never know how the future will shape our lives, the mundane ones or the “second life” ones.

Second Life taught me how to create, how to put designs together. Inworldz continues that teaching. That teaching carries over in the mundane world. I see the influences in websites I put together, infographics designs, and other graphic designs.

While I’ve outgrown Second Life and have gotten downright pissed off at it in the past, it’s helped shape me and my career.

My wonderful sky garden for the dogs and cats in Inworldz, using Breezy Builds skybox garden as a base.

My wonderful sky garden for the dogs and cats in Inworldz, using Breezy Builds skybox garden as a base.

 

Categories: Breedables, Games General, Inworldz, oyos, Second Life, Virtual Worlds | Leave a comment

Some Virtual World Rambling Both #secondlife and #inworldz

Rambling thoughts on Virual World life and the future

It seems that the days of my former virtual world living are over. Perhaps even getting closer to a time where I won’t be inworld that much. I don’t think I’d leave outright…I’d be in during Relay for Life season, and at least a few times a week to check on my breedables. Let’s face it. Unless I get to a point where I have a farm load of critters, I won’t leave the breedables scene.

But Life is full, and I’m in process of taking on a HUGE undertaking with my business that will take my time up for the next three years. It’s one of those really scary things that involve a huge investment in one’s time, ambitions, and resources. A good thing with a very good end projected.

I’m still on both grids. Here are my thoughts on recent experiences to add to what I’ve said before.

Inworldz:

Still the awesome amazing place as always. I’ve noticed some have given management a hard time because something hasn’t been fixed like yesterday. The joys of IT. End users can’t comprehend the thousands of lines of code, the multiple testing that has to go on, and how much time this takes. And in Inworldz, you get ones believing Inworldz should be just like Second Life and should run on same schedule.

Fact: a few programmers working together just will not be able to work as fast as a fleet of programmers.
Fact: programmers who take the time to go over everything and test it properly first will take longer than those who just “fling stuff at the wall and see what sticks”
Fact: This is not Second Life…if you want that, stay there. I’m only on two full grids, but imagine each grid has it’s own unique characteristics. Expecting each of them to be just like SL is insulting and it doesn’t make you look well.

I don’t envy grid developers. People pay and people have certain expectations. Myself included. I’ve given them my own form of grief a few times. Luckily, there are many people who understand the challenges as I do, but the bottom line is if we can’t get what we want, then we’ll take our money and time elsewhere. Keeping up with all the personalities and the expectations to keep a business viable is a huge challenge.

Hopefully we’ll find out with the next update that all issues with sailing, crossing, and sitting have been resolved, and they can move onward to the next improvement.

Hopefully, we’ll see that the v2 horse bundle issue has really been resolved. Mandy and I have unboxed our sales ones now, plus I have two test groups out, on the ground and in a skybox. This next update will be the real test. If it busts the bundles again, I may just go to selling lives, like a few others have.

Finally, after Mystic and I have tried to wake people up to the issue for months, they’re checking their bundles and now complaining. I fear what will go on if we find out it’s not fixed. People will not be patient for more broken bundles for long.

Inworldz is my home. I do not plan on having to cut back on space. It’s clearly evident that we’re able to really do so much more with our space than in Second Life. I mean..if one wants to enjoy their breedables on roam or movement on to a reasonable degree…if one wishes to cross a sim line without crashing or zipping through the grid…if one wants to rez something and not have to panic about primspace…if one wants to build something cool out of all prim types without things exploding…and more.

Time will be my biggest issue…Elvenglades is almost finished. I just have to finish filling the castle in Moor-Knight, and the forest in Hudan. With my next business step I’ll be working 60-80 hours for a time, then hopefully I can be down to 40 hours come January. Some duties I can perform while enjoying the game atmosphere, even if I don’t get building time in. Inworldz is where this will happen.

One thing I wonder about Inworldz, is player retention. How good is it? On examing my personal group, it looks as if many come in and then just fall off. Only a few appear to be regularly using the game. Will this improve once the current crossing and sitting issues are resolved? Or has this started before then? Perhaps, the world players as a whole have been looking for something that makes the gaming decisions for them. Inworldz gives us freedom and the ability to exercise freedom to be in our own world and develop it out as much as we like.  For the more independent player.

Second Life is more directive naturally because of its size. The one element that gives it an edge and keeps it on top of the other grids. There are more reasons, but they can all go back to size. With more people come more options. With more builders come more variety. With more people come more community personalities that one may fit into.

Inworldz is less challenging in the way that it really doesn’t break down as often, the updates are set at more convenient times and more well thought out versus hurried through, and you get so much more for the price also meaning you don’t have the challenge of having to count each and every prim, making a sacrifice each time you want something new.

Perhaps people prefer a more challenging existance and find easy living boring. Maybe it just goes back to size…people are lonely and are dependent to the point that having that many players in the same game at the same time is a necessity for enjoyment. I don’t know. With all the increased benefits with Inworldz, there must be a more deeper reason people stick with Second Life.

Second Life

Yes I’m there still. I can safely say it is ONLY for the breedables though.

KittyCats and Biobreeds. Two breedables people often express a wish for in Inworldz. And if they were to come to Inworldz? Oh my, the resident population would explode. I guarantee it.

I am doing some oyo elephants&sabres and a pair of amaretto horses there too, but getting close to letting those go.  I have a good stock of store offerings now. Sales are still just as tough there as they are with a small group that is in Inworldz. Actually, tougher.

Forget selling oyo for the minimum 500L they imposed at their main. I’ve done various tests. People want to pay 100L and will only pay more past a certain point, and definitely not to the point the “experts” say they should. The buyers control the prices, not you control the buyers. Force them, and they’ll just go to where they can have fun instead of worry about meeting your expectations. I’ve witnessed the move to or back to Biobreeds because of this controlling, damaging attitude.

Don’t get me wrong. There’s a small group who do pay more, and there are those who have learned to market within that area. All breedables do have this element.

Rest of SL just doesn’t interest me anylonger. I’ve been able to experience having the ability to go to a full sim and still function well in Inworldz. Without someone screaming at us to take this and that off, to sit still, to do whatever. Now, subjecting myself to that in SL is just a disruption to my day.  I’ve grown used to things actually rezing in without crashing me or making me wait forever. Sure, there are those certain areas in Inworldz that seem to have a little issue with this, but not like SL.

And the breedables…have a few oyos and they got stuck, froze for days before I realized it. Never happened in IW. Just the typical sometimes you have to convince them that they do like one another and breed. All grids will have breedables issues…it’s just the nature of scripts. But maintaining takes more work and time in SL than in IW. And in SL, one has to keep movement off, sound off, etc at the marketplaces, whereas IW seems more capable of handling such things. And at home? Varies with the breedable, so maybe I won’t specify on that. But will say that I am more impressed with sim ownership and breedables in Inworldz than with SL.

Of course, I work hard to keep conflicts down, unlike some.

My SL life will suffer in a couple of weeks…downsizing some more. Will be on my owned parcel and one or two market spots then. My plan is to make it where I just check in once a week to take care of my animals. Why stay then? I don’t know. Maybe I won’t. It’s possible. I’m just waiting before making a final decision, to see what my time and desire is at once I really get into my new business venture.

I can say it’s the cute kittycats and the cattery that helps keep me there. They give a lot of prim adjusting benefits. And the Biobreeds, so well done, and one of the few breedables one can actually turn on without dragging sim performance in Second Life. I love my wolves and have been healing a pack of them to breed again. Those will make sure I don’t leave right away.

Plus, I am in my family groups and care to stay in touch, to know how they’re doing in life.

Myst and Elpis

I’m adding this on the end. Elpis and her journeys are on hold now with this new business undertaking. I’m sure she’ll come back in the future, at least to the Myst Age journeys. Just not until Spring.

The fiction time will be reserved for the upcoming fantasy series and the other novels coming out next year.

 

Categories: Biobreeds, Breedables, Games General, Inworldz, Myst Online, oyos, Prim Space on Grids, Second Life, Virtual Worlds | Leave a comment

More Virtual World comparison #inworldz and #secondlife

First an apology…I write blog posts for clients who use WordPress and I use WordPress myself a lot. But I’ve failed to learn how to use it as fully as I should, and thus, have missed some people trying to talk to me. I’m sorry. This, I think I fixed now…sort of.

First problem I had is too many notices to my email…I don’t read blog updates via email, I use the wordpress reader. My email was crammed with hundreds of notices, and the comments were buried. Now I need to find all I had followed before because I unfollowed them to get them out of my email, and see how to get them into my reader without going to my email account too.

Second problem is..it’s a maintenance email. I don’t visit it often. Only reason I did now was to reset one of my gaming passwords. So I’m going to have to take the time to visit my blog’s admin section and read to see if there were comments to any posts. I’m not really used to people responding…kind of thrilled that someone read what I said. LOL I feel like I’m talking to myself most of the time.

There was a group of us talking about a griefer situation and I posted about it. The responses I got were very helpful, and very humbling. I made a few public, kept the rest private, as they did reveal some information I wasn’t comfortable with public on. Thank you. This is why I love Inworldz so much. We may be a bunch of different personalities, sometimes a bit bi-polar and a lot to deal with, but things seem to come around in the end to a good end.

And man, do the Inworldz team work their butts off!

In the case of the griefer situation, I think I’ll keep all suggestions in mind and ask our group leaders if everything seems quiet. I imagine it is, as our troublemaker seems to stop for so long before coming back. Maybe it takes him that long to get back into position. I’ll add my report to AR, if I see him resurface again.

I do hope the future gives better group control without having to shut them down. Shutting the memberships down isn’t the answer from a business perspective, for it forces new customers to work to try to figure out how to get into a group. Especially when no one sets out signs or provides a descriptive notecard in the product packs explaining the groups and who to contact to get in.

Our group even remade the ad group for it. I understood, but really? How could that help? Griefer players like this will bide their time, pretend to be good guys, get the foot in the door of whatever group you have, and then wham! do their griefing. It’s a pain to keep reporting and keep kicking them out, but it’s the best tools we have to work with. I do look forward to being able to ban them from groups in the future. Good to hear others are interested in that too.

What’s sad is how jumpy it makes me when a new person visits now, wondering if it’s him. But don’t worry. I’m sure it will pass.

Now, onto a small comparison note to add…

Visiting Second Life can be fun, but it’s still short lived. Visuals are great, when mesh and sculpt chooses to rez in quickly. Walking can be smooth, but not as well. Seems to be more ‘disruptions’ while exploring. Sim crossings involved stepping forward very slowly and then patiently waiting for the skidding across the sim or rubberbanding to settle down before going on. Get in an area with more than four people and patience is needed.

Visiting Inworldz is fun and longer lived. Rezing in is nearly always quick, and when it’s not, I can usually say it’s something I did versus grid performance.  Walking, flying, and pretty much everything is pretty smooth. I know there’s some sim crossing issues and once I crashed during it, but the issue on my end only lasted a short time and seemed to be resolved. I couldn’t do a good job reporting circumstances at the time so I did not. Lately, sim crossings have been pretty smooth. Handling areas with people in them is enjoyable.

I do play on a computer with a few issues, and a strong, fast internet with some mysterious latency issues the provider’s been working hard for a year to figure out. But what I have is still more than most other players on the grids. My best guess is that Inworldz is better able to deal with variances than Second Life is.

I noticed something with the oyo breedables this week on the grids.

In Inworldz, through beta and all this time I’ve tested the version 2 horses hard with movement on, close together, far apart, roams wide and roams close, with a few or a lot. Now up to 200 on full roam on a sim is a bit much on the bandwidth. But not terrible. Best results is with 3/4 in market mode and rest on either standing movement or roam. But no issues. Things work pretty good.

In Second Life I went to a major multi-breeder’s sim I’ve known for many years. This breeder does probably ten types of animals and just loads the sim up with them. Has a huge marketplace of her own on the sim. Critters are always moving around, some from standing, but many on roam.

She had them spaced out a little better this time, and there were three oyo horses on roam with some more on standing animations. Now the ones on standing animations, no problem. But the ones on roam weren’t doing so well. They had major movement issues. First time I’ve ever seen this on her sim in all these years.

Can’t tell you what that means. I’m not a scripter.

Just an observation there.  I can say that I did have to keep movement off on most of my Amaretto horses when I kept 250 plus 3 homes for the two friends who shared my sim with me, back in the day. That may have been awhile ago, but I think it says a lot about Inworldz. I didn’t seem to have as many issues with my 200 animals on an Inworldz sim as I did back then. Inworldz being younger and all…

 

 

Categories: Breedables, Inworldz, oyos, Second Life, Uncategorized, Virtual Worlds | 1 Comment

Virtual Comparison SecondLife and Inworldz

Now that I’ve given my light return to Second Life a few months, I feel it’s time for a review.

The avatar I’m using is still incognito, and I still haven’t felt the slightest urge to reconnect with old friends and family. I do, however, have her hooked up to keep tabs on them because I do care. Have even prayed a few times for those in need.

I know, not nice, according to some people’s standards. But I am a natural hermit, being reclusive suits me. It is what it is.

I have decided if I ever decide to connect again, I’ll use one of my alternate avatars. Not Elpis. Elpis definitely has left the building. *smirk*

My avatar has her own land, two rentals, and three sales rentals now. She’s lurked during the groups and hung out with her animals.

The verdict is: Second Life just doesn’t have the mojo that Inworldz does.

1. Performance.
Testing with three computers varying from high game to basic operation capabilities, and a higher speed internet.
Finding is: Second Life just doesn’t perform as well as Inworldz.
Rezing is tougher. Mesh isn’t handled near as well. I will admit mesh is a ton better than it was. LL has really improved it. Sounds are slower to respond.
There’s more drag, more crashes, more everything negative than what I find in Inworldz.
A few issues that arose years ago still remain. These keep me from being tempted to try building again.
My friend and I still have to send our SL messages to each other in Inworldz because we can’t get offline messages through in SL still.

2. Activities.
Now this is only through observation, since I’m not involved.
Activities seem high, as I would expect with the larger grid. They seem well organized and well thought out. Lots of things to interest anyone needing to fill in some time.
Group chats seem well maintained. Trolls still abound…some group monitors are good with dealing with it, others choose to ignore it. But for the most part, members seem to be supportive of one another.
(exception being the market nazis..see my page on that if you wish to hear my diatribe on it)

3. Linden Labs.
Still a corporation ran like a corporation, but I see a lot more personal connection on their end to their customers. This is a good thing. As always, in such cases, you never know if they’re being truthful or telling you everything. Safe to assume no, due to some level of secrecy is always needed for normal business operation.
Improvements on grid: I say they’re working better at it, if not harder.
Upgrades, still done at wrong times inconvenient for most residents. People have just resolved to put up with it though and adjust accordingly.
TOS: yeah, still not going to get my original stuff on their grid from me. Still sucks.

4. Breedables.
For a review…breedables are still very enjoyable on this grid. If you want to breed and stay alone or in your small family group that thinks alike, it’s fun. If you would like to use your breedables as a way to socialize, the loud mouthed market nazis will find you in a few groups and harass you. It’s a shame. (again see my market nazi page if you like to see more of my thoughts on this)
The breedables world seems to still be growing and not caring when the end of SL will come, which we all know will. Which is a healthy attitude. Even without Sansar being released, there’s never any guarantee of a game remaining in operation.
Extra points go to Kittycats and Biobreeds. They keep growing and don’t allow bashing to go on about the secondary market. They still understand that the true fun in breeding is just being able to get different combinations, and that the selling doesn’t mean a lot to many. They create solely for the love of creating.
I suspect if there weren’t market nazis, the majority of breeders, who are ones who stay silent because they don’t have time to deal with the BS, would team together and have huge breedables trade groups and swap meets. (Gosh! wouldn’t that just burst the market nazi’s bubble?) You can still find them, just not that many.

Personal findings:
I did elect to be a paid member with SL again and have land. More for the sake of privacy than anything else. Being a member is still a good deal, based on what you get as a member. I know for as long as I choose to stay with SL, I’ll continue the membership and that owned land.
I have the rented land paid for two weeks, and then I’ll see. I may ditch one or both of the rented lands.
The animals are fun, but the poor grid performance compared to Inworldz is discouraging. While I’ll enjoy hours of time in Inworldz, I find myself tired of SL within anywhere from 10 minutes to 1/2 an hour.
If I do choose to become involved, it may be to awaken one of my writing avatars and hang out with a few writer’s groups. They’re still there and they are still full of old friends I’d feel comfortable with.
I think if I want to connect with my Myst family again, I’ll choose to do with within Myst Online itself instead.

Elpis has not left the world of Myst, even though I’ve been playing Obduction with my husband lately. In fact, Elpis and Thorne have been exploring the Great Shaft and making some discoveries. I’m waiting until I have so much written before sharing those stories though.

Categories: Biobreeds, Breedables, Games General, Inworldz, Prim Space on Grids, Second Life, Virtual Worlds | Leave a comment

Sort of back to #secondlife

My friend got tired of the secondlife BS, so I have taken her avatar. And contrary to what I said before, I let her oYo horses live.

Not sure what I’ll do with them or for how long yet. She got the fantasy horses and they’ve passed the hair. I got a small stand on a mixed breedable, no-market-drama area with familiar names. Will see how a BB, KC, and oYo mix store does and go from there.

So far I’m not too enthused about being social there again. But I will play around with the breedable and the character story for awhile and see where that goes.

Elpis is hiding from me. I can’t get her story out. I think she has settled on an Age that is very Myst like with Thorne for more extensive study. I suspect they may be starting a family.

I’ll be sure to post here when I get it figured out.

 

Categories: Biobreeds, Breedables, Myst Online, oyos, Second Life, Virtual Worlds | Leave a comment

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