Living Your Second Life #secondlife #inworldz

I really like this article about Second Life by Caledonia Skytower. What are you doing the rest of your second life?

As many know, I’m one to cry out when Linden Labs go through a phase of ignoring us, their customers. I’m also one to have stated several times that I feel they’ve been doing a better job in recent times.

This article does imply many get bored with the same old thing and move on to the flashier options. They do. But not me. Simpler is better for me.

I joined Second Life when it was full of bugs and took a lot of patience to deal with. It still has issues, still doesn’t run as well as I would like some days, and still takes patience. But it’s improved a lot.

Is it the best choice for me? Obviously, if you’ve been reading my stuff, you know the answer to that is no.

BUT I am still there. Just not living there. It’s no longer a location for my “second life”. It’s a game, I visit every few days for a short time on my breaks. It’s something inbetween a grid home and a standalone game I like to play multiple times.

The code still works, which is impressive. But it is reaching it’s limits of how well it can be customed to meet customers’ expectations.

The author of the above article implied that, as a free player, one does not have a say in grid matters. As a marketing professional, I disagree.

Many free players still pay lindens for things, and all do provide the business a service in return for playing on the grid and letting others know about it. So, I’m sure Linden Labs realize these individuals are just as important to cater to.

Plus, in marketing speak, even free players are being groomed to becoming paying players at some point…in some way. A part of the marketing funnel for lead generation, for those of us in marketing.

I know where this thought process of the non-paying players comes from. Linden Labs support and perks do not cater to the free players on the grid. This is one thing that took me away from Second Life. Once I saw there was something better.

In Inworldz, I had a voice long before I paid to play. Something beyond the message boards, which even free players in Second Life do get also. The founders and managers talked to us. We’re able to start tickets and everyone is treated equally, not according to our paying status.

And less “government”. In Inworldz, we do consider the Izzy economy. Just not on the same level as Second Life pushes the Linden economy.

I’m not pointing this out to actually bash Second Life and Linden Labs. I’m just showing these things turned me off, and that’s a major part of what made Second Life become boring to me. From what I hear Linden Labs has listened to others feeling the same way and has made some improvements with Sansar.

The breedables keep me there. I’m still in familar territory, not as myself. Never again. But I quietly go in every few days or so, for a few moments to check in on my breedables. While the grid doesn’t hold a fascination for me anymore, I’ve chosen to have fun with the critters while it’s there.

The other thing is, I like simple living. I’m not interested in bigger, faster, and flashier bells and whistles. I like a simple game life that allows me to create and interact on a basic level.  In Inworldz, mesh is 100 times better, but still sometimes it does not please me. Even in prims, I find myself preferring good old fashioned regular and sculpt prims.  Even for my avatar.

Perhaps it’s because I’m not into pixel humping. Thus, I’m also not interested in how oddly my butt or chest wiggles and bounces to attract another who may or may not be of the sex I want to get involved with. And if I wasn’t happily committed to my husband in both of my lives, I probably wouldn’t be interested in either of those things anyway. That’s not how I roll.

So the real reason I read the above article. What are you doing with your second life?

I’m living it in Inworldz with more freedom and ease than ever. Thanks to the oYos, I have wonderful breedables to play with. Thanks to the founders and managers being so open and wonderful, I feel comfortable with them.

It suits me. I’m more of an introvert. The easier grid performance and lower population helps me be more comfortable.

Granted, my “second life” is waning. My mundane life is becoming way too busy and way too full for me to spend time I have in the games in the previous years. And it is possible that my “second life” will turn into a once a week thing for an hour or two. Main reason it isn’t now is because I’m able to be in and work at same time, giving me an outdoor atmosphere for my indoor work area.

And if we get the hobby farm situation we’re thinking of…who knows. We never know how the future will shape our lives, the mundane ones or the “second life” ones.

Second Life taught me how to create, how to put designs together. Inworldz continues that teaching. That teaching carries over in the mundane world. I see the influences in websites I put together, infographics designs, and other graphic designs.

While I’ve outgrown Second Life and have gotten downright pissed off at it in the past, it’s helped shape me and my career.

My wonderful sky garden for the dogs and cats in Inworldz, using Breezy Builds skybox garden as a base.

My wonderful sky garden for the dogs and cats in Inworldz, using Breezy Builds skybox garden as a base.


Categories: Breedables, Games General, Inworldz, oyos, Second Life, Virtual Worlds | Leave a comment

Some Virtual World Rambling Both #secondlife and #inworldz

Rambling thoughts on Virual World life and the future

It seems that the days of my former virtual world living are over. Perhaps even getting closer to a time where I won’t be inworld that much. I don’t think I’d leave outright…I’d be in during Relay for Life season, and at least a few times a week to check on my breedables. Let’s face it. Unless I get to a point where I have a farm load of critters, I won’t leave the breedables scene.

But Life is full, and I’m in process of taking on a HUGE undertaking with my business that will take my time up for the next three years. It’s one of those really scary things that involve a huge investment in one’s time, ambitions, and resources. A good thing with a very good end projected.

I’m still on both grids. Here are my thoughts on recent experiences to add to what I’ve said before.


Still the awesome amazing place as always. I’ve noticed some have given management a hard time because something hasn’t been fixed like yesterday. The joys of IT. End users can’t comprehend the thousands of lines of code, the multiple testing that has to go on, and how much time this takes. And in Inworldz, you get ones believing Inworldz should be just like Second Life and should run on same schedule.

Fact: a few programmers working together just will not be able to work as fast as a fleet of programmers.
Fact: programmers who take the time to go over everything and test it properly first will take longer than those who just “fling stuff at the wall and see what sticks”
Fact: This is not Second Life…if you want that, stay there. I’m only on two full grids, but imagine each grid has it’s own unique characteristics. Expecting each of them to be just like SL is insulting and it doesn’t make you look well.

I don’t envy grid developers. People pay and people have certain expectations. Myself included. I’ve given them my own form of grief a few times. Luckily, there are many people who understand the challenges as I do, but the bottom line is if we can’t get what we want, then we’ll take our money and time elsewhere. Keeping up with all the personalities and the expectations to keep a business viable is a huge challenge.

Hopefully we’ll find out with the next update that all issues with sailing, crossing, and sitting have been resolved, and they can move onward to the next improvement.

Hopefully, we’ll see that the v2 horse bundle issue has really been resolved. Mandy and I have unboxed our sales ones now, plus I have two test groups out, on the ground and in a skybox. This next update will be the real test. If it busts the bundles again, I may just go to selling lives, like a few others have.

Finally, after Mystic and I have tried to wake people up to the issue for months, they’re checking their bundles and now complaining. I fear what will go on if we find out it’s not fixed. People will not be patient for more broken bundles for long.

Inworldz is my home. I do not plan on having to cut back on space. It’s clearly evident that we’re able to really do so much more with our space than in Second Life. I mean..if one wants to enjoy their breedables on roam or movement on to a reasonable degree…if one wishes to cross a sim line without crashing or zipping through the grid…if one wants to rez something and not have to panic about primspace…if one wants to build something cool out of all prim types without things exploding…and more.

Time will be my biggest issue…Elvenglades is almost finished. I just have to finish filling the castle in Moor-Knight, and the forest in Hudan. With my next business step I’ll be working 60-80 hours for a time, then hopefully I can be down to 40 hours come January. Some duties I can perform while enjoying the game atmosphere, even if I don’t get building time in. Inworldz is where this will happen.

One thing I wonder about Inworldz, is player retention. How good is it? On examing my personal group, it looks as if many come in and then just fall off. Only a few appear to be regularly using the game. Will this improve once the current crossing and sitting issues are resolved? Or has this started before then? Perhaps, the world players as a whole have been looking for something that makes the gaming decisions for them. Inworldz gives us freedom and the ability to exercise freedom to be in our own world and develop it out as much as we like.  For the more independent player.

Second Life is more directive naturally because of its size. The one element that gives it an edge and keeps it on top of the other grids. There are more reasons, but they can all go back to size. With more people come more options. With more builders come more variety. With more people come more community personalities that one may fit into.

Inworldz is less challenging in the way that it really doesn’t break down as often, the updates are set at more convenient times and more well thought out versus hurried through, and you get so much more for the price also meaning you don’t have the challenge of having to count each and every prim, making a sacrifice each time you want something new.

Perhaps people prefer a more challenging existance and find easy living boring. Maybe it just goes back to size…people are lonely and are dependent to the point that having that many players in the same game at the same time is a necessity for enjoyment. I don’t know. With all the increased benefits with Inworldz, there must be a more deeper reason people stick with Second Life.

Second Life

Yes I’m there still. I can safely say it is ONLY for the breedables though.

KittyCats and Biobreeds. Two breedables people often express a wish for in Inworldz. And if they were to come to Inworldz? Oh my, the resident population would explode. I guarantee it.

I am doing some oyo elephants&sabres and a pair of amaretto horses there too, but getting close to letting those go.  I have a good stock of store offerings now. Sales are still just as tough there as they are with a small group that is in Inworldz. Actually, tougher.

Forget selling oyo for the minimum 500L they imposed at their main. I’ve done various tests. People want to pay 100L and will only pay more past a certain point, and definitely not to the point the “experts” say they should. The buyers control the prices, not you control the buyers. Force them, and they’ll just go to where they can have fun instead of worry about meeting your expectations. I’ve witnessed the move to or back to Biobreeds because of this controlling, damaging attitude.

Don’t get me wrong. There’s a small group who do pay more, and there are those who have learned to market within that area. All breedables do have this element.

Rest of SL just doesn’t interest me anylonger. I’ve been able to experience having the ability to go to a full sim and still function well in Inworldz. Without someone screaming at us to take this and that off, to sit still, to do whatever. Now, subjecting myself to that in SL is just a disruption to my day.  I’ve grown used to things actually rezing in without crashing me or making me wait forever. Sure, there are those certain areas in Inworldz that seem to have a little issue with this, but not like SL.

And the breedables…have a few oyos and they got stuck, froze for days before I realized it. Never happened in IW. Just the typical sometimes you have to convince them that they do like one another and breed. All grids will have breedables issues…it’s just the nature of scripts. But maintaining takes more work and time in SL than in IW. And in SL, one has to keep movement off, sound off, etc at the marketplaces, whereas IW seems more capable of handling such things. And at home? Varies with the breedable, so maybe I won’t specify on that. But will say that I am more impressed with sim ownership and breedables in Inworldz than with SL.

Of course, I work hard to keep conflicts down, unlike some.

My SL life will suffer in a couple of weeks…downsizing some more. Will be on my owned parcel and one or two market spots then. My plan is to make it where I just check in once a week to take care of my animals. Why stay then? I don’t know. Maybe I won’t. It’s possible. I’m just waiting before making a final decision, to see what my time and desire is at once I really get into my new business venture.

I can say it’s the cute kittycats and the cattery that helps keep me there. They give a lot of prim adjusting benefits. And the Biobreeds, so well done, and one of the few breedables one can actually turn on without dragging sim performance in Second Life. I love my wolves and have been healing a pack of them to breed again. Those will make sure I don’t leave right away.

Plus, I am in my family groups and care to stay in touch, to know how they’re doing in life.

Myst and Elpis

I’m adding this on the end. Elpis and her journeys are on hold now with this new business undertaking. I’m sure she’ll come back in the future, at least to the Myst Age journeys. Just not until Spring.

The fiction time will be reserved for the upcoming fantasy series and the other novels coming out next year.


Categories: Biobreeds, Breedables, Games General, Inworldz, Myst Online, oyos, Prim Space on Grids, Second Life, Virtual Worlds | Leave a comment

More Virtual World comparison #inworldz and #secondlife

First an apology…I write blog posts for clients who use WordPress and I use WordPress myself a lot. But I’ve failed to learn how to use it as fully as I should, and thus, have missed some people trying to talk to me. I’m sorry. This, I think I fixed now…sort of.

First problem I had is too many notices to my email…I don’t read blog updates via email, I use the wordpress reader. My email was crammed with hundreds of notices, and the comments were buried. Now I need to find all I had followed before because I unfollowed them to get them out of my email, and see how to get them into my reader without going to my email account too.

Second problem’s a maintenance email. I don’t visit it often. Only reason I did now was to reset one of my gaming passwords. So I’m going to have to take the time to visit my blog’s admin section and read to see if there were comments to any posts. I’m not really used to people responding…kind of thrilled that someone read what I said. LOL I feel like I’m talking to myself most of the time.

There was a group of us talking about a griefer situation and I posted about it. The responses I got were very helpful, and very humbling. I made a few public, kept the rest private, as they did reveal some information I wasn’t comfortable with public on. Thank you. This is why I love Inworldz so much. We may be a bunch of different personalities, sometimes a bit bi-polar and a lot to deal with, but things seem to come around in the end to a good end.

And man, do the Inworldz team work their butts off!

In the case of the griefer situation, I think I’ll keep all suggestions in mind and ask our group leaders if everything seems quiet. I imagine it is, as our troublemaker seems to stop for so long before coming back. Maybe it takes him that long to get back into position. I’ll add my report to AR, if I see him resurface again.

I do hope the future gives better group control without having to shut them down. Shutting the memberships down isn’t the answer from a business perspective, for it forces new customers to work to try to figure out how to get into a group. Especially when no one sets out signs or provides a descriptive notecard in the product packs explaining the groups and who to contact to get in.

Our group even remade the ad group for it. I understood, but really? How could that help? Griefer players like this will bide their time, pretend to be good guys, get the foot in the door of whatever group you have, and then wham! do their griefing. It’s a pain to keep reporting and keep kicking them out, but it’s the best tools we have to work with. I do look forward to being able to ban them from groups in the future. Good to hear others are interested in that too.

What’s sad is how jumpy it makes me when a new person visits now, wondering if it’s him. But don’t worry. I’m sure it will pass.

Now, onto a small comparison note to add…

Visiting Second Life can be fun, but it’s still short lived. Visuals are great, when mesh and sculpt chooses to rez in quickly. Walking can be smooth, but not as well. Seems to be more ‘disruptions’ while exploring. Sim crossings involved stepping forward very slowly and then patiently waiting for the skidding across the sim or rubberbanding to settle down before going on. Get in an area with more than four people and patience is needed.

Visiting Inworldz is fun and longer lived. Rezing in is nearly always quick, and when it’s not, I can usually say it’s something I did versus grid performance.  Walking, flying, and pretty much everything is pretty smooth. I know there’s some sim crossing issues and once I crashed during it, but the issue on my end only lasted a short time and seemed to be resolved. I couldn’t do a good job reporting circumstances at the time so I did not. Lately, sim crossings have been pretty smooth. Handling areas with people in them is enjoyable.

I do play on a computer with a few issues, and a strong, fast internet with some mysterious latency issues the provider’s been working hard for a year to figure out. But what I have is still more than most other players on the grids. My best guess is that Inworldz is better able to deal with variances than Second Life is.

I noticed something with the oyo breedables this week on the grids.

In Inworldz, through beta and all this time I’ve tested the version 2 horses hard with movement on, close together, far apart, roams wide and roams close, with a few or a lot. Now up to 200 on full roam on a sim is a bit much on the bandwidth. But not terrible. Best results is with 3/4 in market mode and rest on either standing movement or roam. But no issues. Things work pretty good.

In Second Life I went to a major multi-breeder’s sim I’ve known for many years. This breeder does probably ten types of animals and just loads the sim up with them. Has a huge marketplace of her own on the sim. Critters are always moving around, some from standing, but many on roam.

She had them spaced out a little better this time, and there were three oyo horses on roam with some more on standing animations. Now the ones on standing animations, no problem. But the ones on roam weren’t doing so well. They had major movement issues. First time I’ve ever seen this on her sim in all these years.

Can’t tell you what that means. I’m not a scripter.

Just an observation there.  I can say that I did have to keep movement off on most of my Amaretto horses when I kept 250 plus 3 homes for the two friends who shared my sim with me, back in the day. That may have been awhile ago, but I think it says a lot about Inworldz. I didn’t seem to have as many issues with my 200 animals on an Inworldz sim as I did back then. Inworldz being younger and all…



Categories: Breedables, Inworldz, oyos, Second Life, Uncategorized, Virtual Worlds | 1 Comment

Okay, maybe an important to many of us complaint of Inworldz…

Supposedly, griefer and harassment issues are to be directed to AR Inworldz avatar. Well, either notecards aren’t getting through or in our opinion that person isn’t doing their job. After repeated attacks from same user on multiple avis, there’s still nothing done to IP ban the person.

So, since whoever is in charge of AR Inworldz isn’t listening after a minimum of three complaints, I decided to file a ticket.

Of course, I get the “support does not handle this” BS and referred to do the one thing that is not working.

So what do we do now? Do we as a group ask every member to bombard the AR Inworldz with notecards until something is done? I mean, if nothing’s been done with three complaints, will 50 at once do any good?

And was my words in my support ticket totally ignored? I said complaints were already made with no results…meaning whoever read it to make sure it gets forwarded and noticed. If one channel doesn’t work, I’ll try another…so the second channel didn’t work…I told our admin I’ll roar until someone fricken listens…this is channel number three…I’ll go to four and five if I have to.

Plus there were other words in said support ticket.

Like…requests for more security tools for our admins.

I looked on the groups I own.

Couldn’t find a way to delete old notices. We need that. Why should we still be subjected to seeing abusive, prejudiced language that’s against Inworldz TOS in the first place whenever we check our notice list? We shouldn’t. Admins should have the power to delete notices.

And I tried banning him with the resident chooser from my groups. Button went through all the actions, but he never went on the banned list for the group. In fact, I’m not sure the banned list function works. We need that to help us protect those individuals who sign up for our groups.

Banning from parcels does work.

Maybe I’m missing something or group admin doesn’t work in all viewers, which will be a danged nuisance if so.

So, there’s my gripe. And I hope something gets done. There was a number of us talking and pissed that we’re being ignored on this.

Or for some weird reason notecards to that avi aren’t working.


Categories: Inworldz | 2 Comments

Virtual Comparison SecondLife and Inworldz

Now that I’ve given my light return to Second Life a few months, I feel it’s time for a review.

The avatar I’m using is still incognito, and I still haven’t felt the slightest urge to reconnect with old friends and family. I do, however, have her hooked up to keep tabs on them because I do care. Have even prayed a few times for those in need.

I know, not nice, according to some people’s standards. But I am a natural hermit, being reclusive suits me. It is what it is.

I have decided if I ever decide to connect again, I’ll use one of my alternate avatars. Not Elpis. Elpis definitely has left the building. *smirk*

My avatar has her own land, two rentals, and three sales rentals now. She’s lurked during the groups and hung out with her animals.

The verdict is: Second Life just doesn’t have the mojo that Inworldz does.

1. Performance.
Testing with three computers varying from high game to basic operation capabilities, and a higher speed internet.
Finding is: Second Life just doesn’t perform as well as Inworldz.
Rezing is tougher. Mesh isn’t handled near as well. I will admit mesh is a ton better than it was. LL has really improved it. Sounds are slower to respond.
There’s more drag, more crashes, more everything negative than what I find in Inworldz.
A few issues that arose years ago still remain. These keep me from being tempted to try building again.
My friend and I still have to send our SL messages to each other in Inworldz because we can’t get offline messages through in SL still.

2. Activities.
Now this is only through observation, since I’m not involved.
Activities seem high, as I would expect with the larger grid. They seem well organized and well thought out. Lots of things to interest anyone needing to fill in some time.
Group chats seem well maintained. Trolls still abound…some group monitors are good with dealing with it, others choose to ignore it. But for the most part, members seem to be supportive of one another.
(exception being the market nazis..see my page on that if you wish to hear my diatribe on it)

3. Linden Labs.
Still a corporation ran like a corporation, but I see a lot more personal connection on their end to their customers. This is a good thing. As always, in such cases, you never know if they’re being truthful or telling you everything. Safe to assume no, due to some level of secrecy is always needed for normal business operation.
Improvements on grid: I say they’re working better at it, if not harder.
Upgrades, still done at wrong times inconvenient for most residents. People have just resolved to put up with it though and adjust accordingly.
TOS: yeah, still not going to get my original stuff on their grid from me. Still sucks.

4. Breedables.
For a review…breedables are still very enjoyable on this grid. If you want to breed and stay alone or in your small family group that thinks alike, it’s fun. If you would like to use your breedables as a way to socialize, the loud mouthed market nazis will find you in a few groups and harass you. It’s a shame. (again see my market nazi page if you like to see more of my thoughts on this)
The breedables world seems to still be growing and not caring when the end of SL will come, which we all know will. Which is a healthy attitude. Even without Sansar being released, there’s never any guarantee of a game remaining in operation.
Extra points go to Kittycats and Biobreeds. They keep growing and don’t allow bashing to go on about the secondary market. They still understand that the true fun in breeding is just being able to get different combinations, and that the selling doesn’t mean a lot to many. They create solely for the love of creating.
I suspect if there weren’t market nazis, the majority of breeders, who are ones who stay silent because they don’t have time to deal with the BS, would team together and have huge breedables trade groups and swap meets. (Gosh! wouldn’t that just burst the market nazi’s bubble?) You can still find them, just not that many.

Personal findings:
I did elect to be a paid member with SL again and have land. More for the sake of privacy than anything else. Being a member is still a good deal, based on what you get as a member. I know for as long as I choose to stay with SL, I’ll continue the membership and that owned land.
I have the rented land paid for two weeks, and then I’ll see. I may ditch one or both of the rented lands.
The animals are fun, but the poor grid performance compared to Inworldz is discouraging. While I’ll enjoy hours of time in Inworldz, I find myself tired of SL within anywhere from 10 minutes to 1/2 an hour.
If I do choose to become involved, it may be to awaken one of my writing avatars and hang out with a few writer’s groups. They’re still there and they are still full of old friends I’d feel comfortable with.
I think if I want to connect with my Myst family again, I’ll choose to do with within Myst Online itself instead.

Elpis has not left the world of Myst, even though I’ve been playing Obduction with my husband lately. In fact, Elpis and Thorne have been exploring the Great Shaft and making some discoveries. I’m waiting until I have so much written before sharing those stories though.

Categories: Biobreeds, Breedables, Games General, Inworldz, Prim Space on Grids, Second Life, Virtual Worlds | Leave a comment

Sort of back to #secondlife

My friend got tired of the secondlife BS, so I have taken her avatar. And contrary to what I said before, I let her oYo horses live.

Not sure what I’ll do with them or for how long yet. She got the fantasy horses and they’ve passed the hair. I got a small stand on a mixed breedable, no-market-drama area with familiar names. Will see how a BB, KC, and oYo mix store does and go from there.

So far I’m not too enthused about being social there again. But I will play around with the breedable and the character story for awhile and see where that goes.

Elpis is hiding from me. I can’t get her story out. I think she has settled on an Age that is very Myst like with Thorne for more extensive study. I suspect they may be starting a family.

I’ll be sure to post here when I get it figured out.


Categories: Biobreeds, Breedables, Myst Online, oyos, Second Life, Virtual Worlds | Leave a comment

Figuring myself out in Virtual Worlds

I’ve done a ton of whining but in the process of whining I’ve also listened to myself and tried to find out why these things bother me so much. I think I am closer to understanding a part of me.

But not understanding how virtual worlds affect some people so strangely still. I’ve done some talking about the price fixing, bad attitudes toward customers, blatant disrespect for anyone else’s freedom of thought or speech, and so forth in the breedables world.

One person in particular who’s with the same people in both grids asked a very pointed question. “Why are they so rude and horrid in SL and yet the nicest people ever in IW? It’s scary.”

Made me think. They really are! And not just the individuals we’ve been discussing.

The more people you gather together, the meaner they get?  I don’t know. Doesn’t seem as simple as that. The BB and KC crew seem completely unaffected by neither the idea of money grabbing in the secondary market, or being disrespectful and defensive against their customers. And they have huge groups.

Maybe some people just can’t handle the pressure of having too many personalities to deal with.

I do know one thing.

Zero Tolerance towards your customers is wrong. Very wrong. They have every right to disagree with you. They have every right to get mad at you if you do something wrong.

Problem with this group is that they had one person get riled up and try to cause a whole load of trouble for them. I mean huge accusations of owners and CSRs in chat and in notecards to other people. Yes, that’s crossing the line, and they dealt with it properly. We, the rest of their customers, stood behind them and supported them in this.

They did that right. What they did wrong was close down groups so new customers can’t join unless they find someone to let them in. In what world does that make sense? It’s destructive and an over reaction to one trouble maker. It actually punished us who were trying to bring new customers in. It made our job twice as difficult…and still is to this day. My ranch partner and I constantly try to jump through hoops to help people.

You close off groups and you alienate people. You want people to buy more product from you, you remove the barriers to that. This means quick and easy access to notices on products, and quick and easy access to getting help with their products. It’s the same rules we follow in our real life businesses.

The Zero Tolerance didn’t become an issue in IW. Let’s face it. Those of us there, just close chat and keep our traps shut, because we don’t want to get banned, or told we’re not a CSR so we shouldn’t be helping others. It happens. A lot.

A little secret. When the person needing help, doesn’t get enough or we’re not sure if they are, and they purchased product from us…we contact them in private to make sure they’re okay. We take care of our customers fully. We even listen respectfully to their complaints. And guess what? They keep coming back to us for more sales.

Don’t get me wrong. This is a wonderful group of people. Super product creation. Extra generous creators and customers.

But I won’t be in SL with them…ever. They’ve handed the management reins over to a group of non-tolerant, control hungry people.

I went to work with my friend’s avatar a few days ago. I won’t go into the mayhem I saw while I was there, but I totally stand with my above statement.

I left telling my friend I probably won’t want to take over her avatar and breedables when she’s done. But really…maybe I will. She’s doing BB and KC and they’re top notch. They really run a good business, and are so supportive, and her animals are kicking out some fun stuff. Plus, dangit, the character she chose has been begging me to write some short funny stories to use her for.

But, in myself, I’m starting to learn why this stuff bothers me. Yes, there’s the whole “this is my stuff and I’ll do what I dang well like” attitude. And being against any form of price fixing, whether it’s direct or implied or coerced.

It’s more than that. There’s ethics in selling anything. And for me, keeping the secondary market running high is not a concern at all. In fact, I don’t think it should be high. I don’t think anyone should be made to pay $200USD or more for a pixel object. NEVER. And yes, I’ve seen that just today when I visited my friend this morning. Yes the product’s bit rare, but not an ethical thing to do. Sadly, it’s all too common in SL.

This is why virtual world marketplaces have always bothered me. So many people get into it and just see dollar signs. Reasonable sales I’m all for. And there are structured plans to make money at that…it works. But these go for the quick buck to pay their gaming bills.

When I got to SL eons ago, it used to be all about creativity and fun. Now everywhere you go, people don’t have fun. They’re disappointed in the game because it doesn’t pay the bills they incur in the game…some even complain they can’t buy food in RL because of the game. (Another topic.)

IW is fun. It’s about the fun still. It feels like home.

This week and next week, I’m taking care of parents and work on some big projects. Then a few days break to catch up…maybe get some Dee’s Designs product made for RFL sales this year. Then our anniversary weekend and a family care visit.

During this time, I’ll try to write up a new Elpis journal to post here. I don’t think she’ll have a book coming, but maybe a small Age story.

For work, I got a new iphone and a new ipad. Life saver and best investment ever. Internet went wonky when a live webinar was starting and I was able to quickly use my ipad’s data to set up and get into the webinar.

I gotta tell you. RealMyst on the ipad is awesome. I’ve played it many times but loving it on the ipad. Need some practice though still. Walking around Myst Island like a drunk. LOL

Categories: Biobreeds, Breedables, Games General, Inworldz, Myst Online, Second Life, Virtual Worlds | Leave a comment

It’s still proving to be good in #inworldz

This post is mostly inworldz, but also a further discussion of my decision about my gameplay. The Elpis and other characters part of it.

First, I MAY return slightly to SL. There is a chance a friend who lives close to me in RL may dump her character. Told her not to until I decide. I like her character and I gave her a ton of my biobreeds and kittycats.

She’s finding out she’s really not the virtual world type. LOL She almost left right away. She chose to be an old grandma character because she thought that would be safe. She got hit on by a lesbian grandma not long after joining. LOL No one’s safe.

But if she leaves, I’m tempted to take her avatar and run with her story for another short short story character.

Truth be told, I did some snooping over this past week in SL and almost was pulled in again. Saw things I really missed…namely being able to chat with certain people. But then saw so much more I didn’t miss. Computer and internet ran well, but still way too many pain in the butt things. And those dreaded ban lines or security orbs.

Chances are after this RFL season I will use my extra gaming funds for another sim for Dragonfist in Inworldz. It still seems to be the best place to spend money and time enjoying.

The oYo group there is awesome, and not hung up about money. That’s the nice thing about a smaller grid and smaller group. They can see it is a waste of time to spend too much energy on it.

And I’m happy that I decided to pull away from “selling” breedables and sell to benefit RFL. Or to work towards that. Still have some sales down to work on at the sales area. Could take me two weeks to get that completed.

But the RFL only sales stand is up at Dee’s Designs and I’ve started choosing what will go on it. I may still breed a lot of breedables but have designed a way for me to keep in good standing with the oYo group without compromising my own believes, or hitting on my pet peeves.

Should they choose to adopt the “healthy market” attitude like SL here, I am in a position to ignore it without losing my status. And hopefully for my ranch partner too. Hopefully.

Doubt it would be too bad. Most also left SL to get away from the “expense” of doing anything at all.

I used to make money in one breedable I didn’t like as well to fund expenses for the one breedable I really wanted to run. I saw some familiar names in SL’s oYo. Bet they’re selling higher in SL to move money over and fund IW play. I know if I was interested and willing to overlook the crappy stuff, I would.

May go quiet here for awhile now. Heavy workload, taking care of parents, anniversary weekend with family, and so forth. Then return with an Elpis story. Got one in mind I may work on over the next month.

Whatever you do, wherever you do it, do it how you like, and enjoy yourself. Forget what others think or say.

I do miss these babies in SL too.

I do miss these babies in SL too.


Categories: Biobreeds, Breedables, Inworldz, oyos, Second Life, Virtual Worlds | Leave a comment

One Visit Coming #secondlife

No, Elpis isn’t returning to Second Life. That character’s time there is really done. But I do have to jump in to empty inventory and say a final good-bye before unfriending everyone completely.  I won’t have LL release the name though, she is her own character with her own storyline. If anyone wishes to steal her, they have to do it on Sansar.

This is on my mind today, as I have some strong virtual world decisions coming up for myself. Do I now just start turning back to building and away from breedables all together or do I make another shift?

I’m sorry to say I see the beginnings of what made me leave Amaretto beginning in oYo within SL. Let’s just say, playing for money is more important to them, than for fun in SL now. It’s went as far as to say they wronged a member of my D’ni family.

Sad. Like a slap in the face. I really have grown close to them and to see them react in this manner, is heart breaking, to say the least. But it’s worse for my friend…she actually got the “physical” slap in the face.

We’re both saying we miss Ozzie so bad and miss Biobreeds so much.

The oYo group is fantastic in Inworldz still, but the events in SL have caused me to not spend too much there anymore. And I have…way too much. I got up to 400 animals. Been heavening and setting out for sale all that aren’t personally special to me. And started moves to close down my market there. When I’m done I’ll be down to around 100 animals, quietly breeding them down at home, and not carrying a market for them. What sales there are from me will be given to RFL after the market closes.

My friend and I are hasty in our tongue on a specific issue, and I know that’s what happened. Still, how it was handled is very, very telling. A warning of what not to get one self into.

In the old days, I’d just hastily delete everything and be done with it. But I thought about it…I spent a lot of money buying these. A LOT. They’re mine. Me doing that won’t sting one bit. Well, okay maybe it will. IW is a small group with many small breeders. My absence would be noticed financially.

And it will make a mark still. While I’m still breeding for fun and just closing the market, it does mean I have stop the plans I put in forth. Plans that involved another 50K game dollars worth of buying with the creator per month. I’m sure after a few months, if not sooner, they’ll notice. That’s okay. They may be slightly sad about that, but I get the feeling it won’t be much of sting for them.

Not going on one of my rants…Lord knows that’s a waste of “breath”.

Just saying we all have decisions to make based on our own feelings of what’s right and what’s wrong, and on where our priorities lay.

For me, right is honoring my rights to do what I like and for how much, when I own a product. (and that’s what the law says)

For me, right is respecting your customers. If someone gets upset, you talk to them to find out why. Not treat them like a criminal. (Especially knowing it very well could be someone you know very well in other channels, whether you realize it or not.)

For me, wrong is expecting to sell something for way more than 100% markup than what it costs you. (In running real life businesses I don’t do that…danged well not going to do it in my virtual world businesses.)

Likewise, for me, wrong in breedable sales expecations is to sell something to pay for all your expenses at unreasonable rates, just because you can. (and not just because those who want to make more money off of others for pixel animals harass you into it)

For me, the priority in breedables is to play solely for fun without disrespect over what I do with my critters or how much I sell them for.  In a nice friendly community where you can build a good family base and not be ‘slapped in the face’ suddenly.

I found that and more in Biobreeds.

Hence the reason I am writing out my thoughts, to find what I want to set up in my near future.

Do I take that extra funds to RL and do something else with it?

Do I invest that back into IW and get another sim?

Do I awake one of my old avatars in SL and return to Biobreeds?

All are appealing to me. And I do not know what I’ll do yet…

Decisions, decisions…




Categories: Inworldz, Second Life, Uncategorized, Virtual Worlds | Leave a comment

The End is Near at #secondlife for me anyway

Elpis, the avatar, is down to her last week or so at Second Life.

It’s been a good show, a good life, but it’s time to let go.

Especially since when I start to be optimistic about staying, I find out that dealing with the whiny people that have come out is so frustrating. There’s more grumpy breeders in SL now…the breedables are still great, just more people voicing how they’re entitled or just plain whining.  oYo is releasing their horses there, which is awesome. (And not a bad thing, as one breeder had the balls to whine about. Sorry to you that they responded favorably to demands to release them there and didn’t cater to you personally. Grow up!)

But I’m breeding way over 200 on four sims in IW and still see the day when I add on. Still no Biobreeds, but that’s their loss. Get the feeling they prefer Sansar anyway.

I did warn my friends of my leaving. It was one awesome breedable/publishing friend who responded to me and members of my D’ni family. Some I stayed in contact with, so didn’t need a response. Others who did not told me respond…well, they ignoring me told me how they felt, so they’re already unfriended.

Now, I start saying final good-byes and unfriending people. I’ll attempt to visit an auction and a D’ni gathering before going completely. Tricky with me working 12 hour days.

This blog is getting a clean out, and just be here to register how Elpis leaves, not only Second Life, but also the world of D’ni Exploring.

Here’s a page from Maci’s journal that briefly outlines what’s happened:

Maci’s journal April 2nd, 2016

I’m not sure what’s going on, to be honest. Noble and I are remaining with the M’nine people to study their language and traditions more and document them. The rest of the exploration group broke up after we found the M’nine people and returned them to their home. 

Elpis and Thorne have disappeared. For a long time, they stayed in the cavern and came to see some of the events a few of FotF people threw, but then stopped. No word. No nothing. Not even to me.

Elpis had been feeling restless and saying she needed to take a long journey. She has a secret area within D’ni Aegura. Filled with more linking books she found and never turned in to the group. I’ve never seen them, but she told me about them.

Perhaps with the clues she left me I could find her secret home and follow her, but I won’t. Instead, I’ll choose to respect her choice in life and continue my work with Noble.

I do miss her. She is my best friend.

Elpis doesn't much like Sharper and the "work" he did.

Elpis doesn’t much like Sharper and the “work” he did.


Categories: Biobreeds, Breedables, Games General, Inworldz, Myst Online, oyos, Prim Space on Grids, Second Life, Virtual Worlds | Leave a comment

Create a free website or blog at